![]() Sega of America Community Manager Aaron Webber hinted that Tails may appear in Episode II. Balough stated that many ideas in Episode II were planned while the first episode was under development. Sega Brand Manager Ken Balough stated: "the idea is to introduce new zones with things you haven't seen." He also hinted that Episode II may have a larger budget than Episode I, due to the commercial success of Episode I. In February 2011, Sonic the Hedgehog 4: Episode II was confirmed to be in early development. As the credits roll, the duo head back to Earth while the Death Egg shuts down. Sonic and Tails then escape via space pods just before the Death Egg begins to explode. Later, they defeat Eggman at the heart of the base. Inside, they confront and defeat Metal Sonic. As the dwarf planet heads back into space, Sonic and Tails follow the villains to the Death Egg. It is revealed that Eggman plans to construct a new Death Egg mk.II over Little Planet. Meanwhile, Metal Sonic, after receiving a mysterious power source, searches for the heroes and sees them fly away in the Tornado, following them using Tails' rocket. Sonic hears that Eggman is back and reunites with Tails to stop him. After the events of Episode I, Little Planet returns, and Dr. Metal Sonic survived his previous defeat in Sonic CD, but was severely damaged, and left on Little Planet when it disappeared at the end of the game. Players can control Metal Sonic through four acts, all of which are reworked from the first act of each Zone in Episode I. "Episode Metal" explains how Metal Sonic was revived after being defeated in Sonic CD. Owners of both Episode I and II on the same system can unlock free "Episode Metal" content in Episode II. Ĭross-compatibility was planned for the Xbox Live Arcade and Windows Phone versions, allowing players to alternate their games using Cloud saving, though the idea was removed due to the Windows Phone version being cancelled. The game features Red Star Rings, which appears in Sonic Colors and Sonic Generations, with one Red Ring hidden per act. Special Stages in Episode II are accessed similarly to Episode I (finishing an act with at least 50 rings then jumping into the Giant Ring at the end of the stage), and are based on the half-pipe format introduced in Sonic the Hedgehog 2, in which the player must collect a certain number of rings before the goal in order to obtain a Chaos Emerald. There are various combination moves Sonic and Tails can perform together, such as Tails lifting Sonic up to places he would be unable to reach otherwise, or the two rolling into a ball to perform a fast and powerful spin attack. ![]() Unlike the earlier 16-bit games, neither Sonic nor Tails can be controlled individually. Sonic is now accompanied by Tails, either controlled by the computer or a second player via local or online co-operative play. It plays similarly to the previous episode, with several enhancements. Sonic the Hedgehog 4: Episode II is a 2D side-scrolling platformer reminiscent of the original Sonic games for the Sega Mega Drive/Genesis. Gameplay In-game screenshot, showing both Sonic and Tails in White Park Zone A third game in the series, Sonic the Hedgehog 4: Episode III, was planned but was ultimately cancelled. The game received mixed reviews from critics, although it was generally considered an improvement over Episode I, with praise for the game's improved physics, co-op mechanics and visuals, but criticism for its boss fights and level design. ![]() An additional episode, "Episode Metal", which centers around Metal Sonic, is available for those who purchase both episodes for the same system. A Wii version was planned to be released via WiiWare, although it was cancelled due to hardware constraints. A version for the Windows Phone was slated to be released in July 2012, but was cancelled. The game was intended to emulate the original Sonic the Hedgehog games on the Sega Genesis.Įpisode II was released in May 2012 for Microsoft Windows (via Steam), PlayStation Network, Xbox Live Arcade, Android, and iOS, and in July 2013 for Ouya, and Nvidia Shield (as a preinstalled app). The game was developed by Dimps, with assistance from Sonic Team, and published by Sega. Sonic the Hedgehog 4: Episode II is a 2012 episodic platform video game in the Sonic the Hedgehog series, and the sequel to Sonic the Hedgehog 4: Episode I.
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